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Suika Watermelon Game Review

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 Game Review Recently, I've been playing a new game. It's called " Suika Watermelon Game". You can play it for free online. Click here to try it!! (Goal of the Game) It's a game where you hit the same fruit and end up making a watermelon. If the fruit hits the top line of the box, the game is over. (Pros+ and Cons-) (+)A game that allows you to concentrate. You can play mindlessly. (+)You feel a sense of accomplishment as the fruit grows. (-)It takes a lot of brainpower to make a watermelon. (-)Sometimes you're so engrossed in a game that you realize time has passed. (Rating) I gave this game 8/10, I recommend this game to people who like to work hard. I hope you all enjoy this game! !

Circle Activities Analysis

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 Circle Activities Analysis My research topic : Circle activities Target : Japanese University students Number of respondents : (10) (Summary) Students answered 9 questions about circle activities. (Results) Graph#1 shows the gender ratio for this survey. #1 Graph#2 shows the percentage of people who belong to club activities, and it can be seen that 80% of students belong to club activities. #2 Question 3 asked respondents to answer about the organization they belong to. Graph 3 shows what kind of organization it is. It turns out that many people belong to sports or planning/management circles. #3 Graph 4 shows the frequency of activities, with the majority occurring once or twice a week. #4 Question 6 asked respondents to indicate the date of their last activity, and most of them were within a week.  Graph#5 shows the necessity of clubs in university life, and many people feel that they are necessary. #5 Question 9 asked why they should belong to a club. Many said they found it rewar